Updates and Bug Fixes


First off, thank you to everyone who has tried out Tiltanium! If you enjoy it, tell your friends, if you don't like it so much tell them anyway! I've uploaded a new version of Tiltanium with some simple updates and bug fixes. I'm working on new mechanics and obstacles for the game and any feedback or support you offer would go a long way and would be greatly appreciated! The survey for feedback could be found here: https://forms.gle/L4aHPXeWJsTwdWKZ8

If you have any other questions regarding the development of Tiltanium or game development in general I can be reached at tiltaniumdev@gmail.com

Note that the difficulty of each level is not actually based on the name "Factory Level 1" or "Level: 5" but based on the Green, Yellow, Red, or Grey buttons that are supposed to indicate difficulty. The tutorial is indicated by the scholar cap as well.

Updates:

  • Changed build settings so the apk should now target the highest API available up to 28 and a minimum of API level 21. Originally it was only targeting API level 25.
  • Increased the size of the switch colliders to make it easier for players to tap them.
  • Added a touch option for the switch swappers so now players may tap them as well.

Bug Fixes:

  • Fixed issue with tutorial ending prematurely.
  • Removed the Main Menu and Settings buttons within the tutorial and added a quit button.
  • Fixed issue where the tutorial would not restart when the restart button was pressed.
  • Fixed  UI in Factory Level 1. It should now be in the proper position.
  • Added colliders to the rotating flame turrets in Level: 7
  • Added colliders to Tesla Orbs in Level: 7 and Level: 5
  • Fixed issue that caused Tesla Orbs to add time rather than reduce time.

Files

Tiltanium.apk 32 MB
Jul 17, 2019

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